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204
src/components/tree/tree.vue
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204
src/components/tree/tree.vue
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<template>
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<div :class="prefixCls">
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<Tree-node
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v-for="(item, i) in stateTree"
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:key="i"
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:data="item"
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visible
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:multiple="multiple"
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:show-checkbox="showCheckbox"
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:children-key="childrenKey">
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</Tree-node>
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<div :class="[prefixCls + '-empty']" v-if="!stateTree.length">{{ localeEmptyText }}</div>
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</div>
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</template>
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<script>
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import TreeNode from './node.vue';
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import Emitter from '../../mixins/emitter';
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import Locale from '../../mixins/locale';
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const prefixCls = 'ivu-tree';
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export default {
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name: 'Tree',
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mixins: [ Emitter, Locale ],
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components: { TreeNode },
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provide () {
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return { TreeInstance: this };
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},
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props: {
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data: {
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type: Array,
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default () {
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return [];
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}
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},
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multiple: {
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type: Boolean,
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default: false
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},
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showCheckbox: {
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type: Boolean,
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default: false
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},
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checkStrictly: {
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type: Boolean,
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default: false
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},
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// 当开启 showCheckbox 时,如果开启 checkDirectly,select 将强制转为 check 事件
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checkDirectly: {
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type: Boolean,
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default: false
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},
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emptyText: {
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type: String
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},
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childrenKey: {
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type: String,
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default: 'children'
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},
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loadData: {
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type: Function
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},
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render: {
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type: Function
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},
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},
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data () {
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return {
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prefixCls: prefixCls,
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stateTree: this.data,
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flatState: [],
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};
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},
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watch: {
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data: {
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deep: true,
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handler () {
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this.stateTree = this.data;
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this.flatState = this.compileFlatState();
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this.rebuildTree();
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}
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}
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},
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computed: {
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localeEmptyText () {
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if (typeof this.emptyText === 'undefined') {
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return this.t('i.tree.emptyText');
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} else {
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return this.emptyText;
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}
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},
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},
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methods: {
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compileFlatState () { // so we have always a relation parent/children of each node
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let keyCounter = 0;
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let childrenKey = this.childrenKey;
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const flatTree = [];
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function flattenChildren(node, parent) {
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node.nodeKey = keyCounter++;
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flatTree[node.nodeKey] = { node: node, nodeKey: node.nodeKey };
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if (typeof parent != 'undefined') {
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flatTree[node.nodeKey].parent = parent.nodeKey;
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flatTree[parent.nodeKey][childrenKey].push(node.nodeKey);
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}
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if (node[childrenKey]) {
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flatTree[node.nodeKey][childrenKey] = [];
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node[childrenKey].forEach(child => flattenChildren(child, node));
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}
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}
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this.stateTree.forEach(rootNode => {
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flattenChildren(rootNode);
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});
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return flatTree;
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},
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updateTreeUp(nodeKey){
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const parentKey = this.flatState[nodeKey].parent;
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if (typeof parentKey == 'undefined' || this.checkStrictly) return;
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const node = this.flatState[nodeKey].node;
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const parent = this.flatState[parentKey].node;
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if (node.checked == parent.checked && node.indeterminate == parent.indeterminate) return; // no need to update upwards
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if (node.checked == true) {
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this.$set(parent, 'checked', parent[this.childrenKey].every(node => node.checked));
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this.$set(parent, 'indeterminate', !parent.checked);
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} else {
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this.$set(parent, 'checked', false);
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this.$set(parent, 'indeterminate', parent[this.childrenKey].some(node => node.checked || node.indeterminate));
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}
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this.updateTreeUp(parentKey);
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},
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rebuildTree () { // only called when `data` prop changes
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const checkedNodes = this.getCheckedNodes();
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checkedNodes.forEach(node => {
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this.updateTreeDown(node, {checked: true});
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// propagate upwards
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const parentKey = this.flatState[node.nodeKey].parent;
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if (!parentKey && parentKey !== 0) return;
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const parent = this.flatState[parentKey].node;
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const childHasCheckSetter = typeof node.checked != 'undefined' && node.checked;
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if (childHasCheckSetter && parent.checked != node.checked) {
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this.updateTreeUp(node.nodeKey); // update tree upwards
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}
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});
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},
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getSelectedNodes () {
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/* public API */
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return this.flatState.filter(obj => obj.node.selected).map(obj => obj.node);
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},
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getCheckedNodes () {
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/* public API */
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return this.flatState.filter(obj => obj.node.checked).map(obj => obj.node);
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},
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getCheckedAndIndeterminateNodes () {
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/* public API */
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return this.flatState.filter(obj => (obj.node.checked || obj.node.indeterminate)).map(obj => obj.node);
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},
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updateTreeDown(node, changes = {}) {
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if (this.checkStrictly) return;
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for (let key in changes) {
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this.$set(node, key, changes[key]);
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}
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if (node[this.childrenKey]) {
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node[this.childrenKey].forEach(child => {
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this.updateTreeDown(child, changes);
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});
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}
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},
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handleSelect (nodeKey) {
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const node = this.flatState[nodeKey].node;
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if (!this.multiple){ // reset previously selected node
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const currentSelectedKey = this.flatState.findIndex(obj => obj.node.selected);
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if (currentSelectedKey >= 0 && currentSelectedKey !== nodeKey) this.$set(this.flatState[currentSelectedKey].node, 'selected', false);
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}
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this.$set(node, 'selected', !node.selected);
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this.$emit('on-select-change', this.getSelectedNodes(), node);
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},
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handleCheck({ checked, nodeKey }) {
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const node = this.flatState[nodeKey].node;
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this.$set(node, 'checked', checked);
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this.$set(node, 'indeterminate', false);
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this.updateTreeUp(nodeKey); // propagate up
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this.updateTreeDown(node, {checked, indeterminate: false}); // reset `indeterminate` when going down
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this.$emit('on-check-change', this.getCheckedNodes(), node);
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}
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},
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created(){
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this.flatState = this.compileFlatState();
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this.rebuildTree();
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},
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mounted () {
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this.$on('on-check', this.handleCheck);
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this.$on('on-selected', this.handleSelect);
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this.$on('toggle-expand', node => this.$emit('on-toggle-expand', node));
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}
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};
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</script>
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